United Kingdom: 49's Teatime

49's Teatime Winning Numbers: Sum, Min & Max

Average and ideal sum range plus a per-draw table

The average sum of 49's Teatime winning numbers over the last 20 draws: 160.3; the most common sum is 162, and all draws fell between 70 and 224.

the lowest number of a draw averages 9.6 (most often 1), the highest averages 42.7 (most often 48).

The Min/Max/Sum table breaks every 49's Teatime draw into three values: the lowest and highest drawn number and the sum of all numbers. The summary cards above the table show averages, ranges and the most common values — handy for checking your own combination against a typical draw.

Analysis based on 20 draws from to

Summary Statistics

Descriptive statistics for minimum, maximum, and sum

Minimum Number

Average:9.6
Range:1 - 24
Most frequent:1

Maximum Number

Average:42.7
Range:17 - 49
Most frequent:48

Number Sum

Average:160.3
Range:70 - 224
Most frequent:162

Draws Table

Min, Max, and Sum for each draw
DateMinMaxSum
1545202
1245162
432108
1049177
143111
1746188
141142
938132
2444205
142123
848162
1747183
648162
1237114
748207
61770
2149224
1339140
148212
648182

Min, Max & Sum questions

Average sum, the “ideal” range and the spread of 49's Teatime — in short

What is the average sum of 49's Teatime winning numbers?

Over the loaded archive it is 160.3; the most common sum was 162, and the full spread ran from 70 to 224. How the sum moved from draw to draw is on the sum chart.

Sum chart →

What is the ideal sum range for winning numbers?

The “ideal” range usually means the corridor most draws fall into: for 49's Teatime its centre sits near the median of 162. It guarantees nothing — every combination is equally likely, there are simply combinatorially more sums in the middle of the range. The sum generator can build combinations that land inside a chosen corridor.

Sum generator →

Why look at the Min and Max of a draw?

They define a combination's spread: in 49's Teatime the lowest number averages 9.6 and the highest 42.7. A ticket with all numbers from one corner of the field produces atypical Min and Max — the table makes that visible at once. Full statistics of the extreme numbers are on the range page.

Min & Max numbers →

How do I use the table when picking numbers?

As a sanity filter: build a combination any way you like, work out its sum, minimum and maximum, and compare them with the summary. Landing inside the typical corridors means your ticket looks like most real draws. The sum distribution and transitions are in the extended analysis.

Draw sum analysis →

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