New Zealand: Strike

Strike Winning Numbers: Sum, Min & Max

Average and ideal sum range plus a per-draw table

The average sum of Strike winning numbers over the last 20 draws: 83.3; the most common sum is 97, and all draws fell between 50 and 130. Data includes draw #2607 from 29.07.2026.

the lowest number of a draw averages 8.7 (most often 7), the highest averages 33.8 (most often 40).

The Min/Max/Sum table breaks every Strike draw into three values: the lowest and highest drawn number and the sum of all numbers. The summary cards above the table show averages, ranges and the most common values — handy for checking your own combination against a typical draw.

Analysis based on 20 draws from to

Summary Statistics

Descriptive statistics for minimum, maximum, and sum

Minimum Number

Average:8.7
Range:1 - 28
Most frequent:7

Maximum Number

Average:33.8
Range:20 - 40
Most frequent:40

Number Sum

Average:83.3
Range:50 - 130
Most frequent:97

Draws Table

Min, Max, and Sum for each draw
DateMinMaxSum
1935107
12960
33077
2834123
62050
104097
1240115
22660
13554
22959
73687
63073
33778
73789
73773
2240130
13659
83986
173297
113491

Min, Max & Sum questions

Average sum, the “ideal” range and the spread of Strike — in short

What is the average sum of Strike winning numbers?

Over the loaded archive it is 83.3; the most common sum was 97, and the full spread ran from 50 to 130. How the sum moved from draw to draw is on the sum chart.

Sum chart →

What is the ideal sum range for winning numbers?

The “ideal” range usually means the corridor most draws fall into: for Strike its centre sits near the median of 86. It guarantees nothing — every combination is equally likely, there are simply combinatorially more sums in the middle of the range. The sum generator can build combinations that land inside a chosen corridor.

Sum generator →

Why look at the Min and Max of a draw?

They define a combination's spread: in Strike the lowest number averages 8.7 and the highest 33.8. A ticket with all numbers from one corner of the field produces atypical Min and Max — the table makes that visible at once. Full statistics of the extreme numbers are on the range page.

Min & Max numbers →

How do I use the table when picking numbers?

As a sanity filter: build a combination any way you like, work out its sum, minimum and maximum, and compare them with the summary. Landing inside the typical corridors means your ticket looks like most real draws. The sum distribution and transitions are in the extended analysis.

Draw sum analysis →

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